13 December 2007

Use sequence

We drew a use sequence on the whiteboard today. It feels good!


When the installation is not in use. Particles (maybe eight) will float around very slowly (like dust in the air), and when they collide they trigger sounds from the Solaris collection.

1.st touch
Gravity turns on and the particles hit the ground with sounds like metal falling on concrete. This will generate some confusion and interest in the passing person.

More particles are entered into the stage by picking the strings. The particles start glowing and gets lighter by the force of the play. The particles start to rise and gets airborne. At some stage they start clicking together in pairs, then in groups, then the big one is generated with the live kaleidoscopic feed. When other balls (images of previous kaleidoscopes) touch the kaleidoscope, the big one changes configuration.

At some point or level the picture for the web is saved and the animation climaxes. Maybe as balloons popping. Or like a miniature Supernova.

What is left is the remnants of the supernova (a small speck on the black background) that floats slowly in the air and when it hits another particle it generate a sound from the Solaris collection.

This sequence should take no longer than one minute. Maybe shorter. At any point, when there is inactivity it should go back to pause mode more or less seamless.

The globs or dots that are not the kaleidoscope should have pictures of old caleidoscopes to fit the overall expression.

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